![]() ![]() For example, increasing the resolution by 1.5x will result in heavily warped and uneven pixel distribution. Non-integer scaling is particularly adverse when the image is scaled by factor below 2. This is to maintain a 1:1 pixel ratio with the original source image, so that pixels are not unevenly duplicated. So for instance, if you set your fullscreen resolution to 1920x1080 and enable integer scaling, it will only scale a 320x240 image up to 1280x960, and leave black borders all around. ![]() In RetroArch, this option scales the image up to the greatest integer scale below the set resolution. Integer scaling is scaling by a factor of a whole number, such as 2x, 3x, 4x, etc.
0 Comments
Leave a Reply. |